Tuesday, March 23, 2010

Monkeys in the Dojo -- Game Design

Nice flows. Page 24 - 26.
http://www.slideshare.net/unthank/game-design-2-lecture-2-menu-flow

How game elements can help everyday interaction design. The Art & Science of Seductive Interactions.
http://www.slideshare.net/stephenpa/the-art-science-of-seductive-interactions

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